Designed for game programmers interested in developing mobile phone applications, Wireless Game Development in C/C++ with BREW™ uses QUALCOMM®’s BREW development environment to illustrate a variety of techniques in the field of wireless phone games. From the basics of the BREW SDK™ and bitmap graphics to wireless networking and applet distribution, this book takes you through the fundamentals of the API, including graphics, sound, and input, and brings it all together with a complete example of a working game.
- Capitalize on the popularity of programmable mobile phones by developing your own game.
- Explore how to use the BREW SDK™ to apply existing game development techniques to mobile gaming.
- Discover how to incorporate text, menus, and dialogs into a graphical user interface.
- Understand the process for having your application receive the TRUE BREW™ designation.
- Learn various techniques for optimizing your code.
- The companion files can be downloaded from www.wordware.com/brew. These include all the source code, the Mappy tile map editor, and a demo of Cosmigo Pro Motion.
Link : http://rapidshare.com/files/102521568/wordware_20publishing_20-_20wireless_20game_20development_20in_20c_cpp_20with_20brew.chm
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